![]() I don't think there's anything that's going to make this game work smooth or captivate my interest. Shadow Tactics: Blades of the Shogun Review The best way to pay for a lovely moment is to enjoy it. So take your unironic get guds and you know where you can put them. Just because some people do all these amazing things with it doesn't mean it's fun for me, and guess what if I'm not having fun, I'm not going to play it, which it looks like since it disappeared from my library, I got my money back so I won't have to deal with it ever again. I wasn't finding what I was doing interesting. Why would I bother to deal with the game with it's janky animations and poor response if I don't find it rewarding? I wouldn't. It s a wonderfull game which doesnt fit your expectation that s it (fine to me )īb cheers ! You don't understand how opinions work, do you? Why would I bother to perfect a game I'm not having fun with? I wouldn't. Drawing inspiration from such titles as Commandos and Desperados, Shadow Tactics features five different characters who become members of the player's team. It sabout taking time to understand what is the best/quickest /safest optionsīut u cant say it s an awfull game, it is not Shadow Tactics: Blades of the Shogun is a real-time strategy game with the elements of stealth from Mimimi Productions, published by Daedalic Entertainment. Get gud, and i include myself in this (git gud )Īfter a few time u ll be able to play wiht the five caracters, start slowly with the first lvl, do it again and again and same for the second one, third and then u ll improve a lot Watch some ppl doing rush mode on u tube u ll see that mechanics are perfect ( to me ).Ī lot of ppl do it without the quick save, its possible, i cant do it myself, but it s only on our own I respect your opinion, but can not share it I will receive a small commission, which allows me to pay the server, etc. Even your shadow-whatits only queues up one move per character which seems neat, but is really limited. If you buy a game with gift card, please use your browser and go through my site. I'm not a total newb to real-time tactics games either, but this game just asks you to juggle too much without some kind of pause feature. It seems like a game with tons of idea but no real core. Seriously, I get that your guys aren't up front fighters but this game makes them out of tissue paper and gives you no options for if ♥♥♥♥ goes sour. Maybe real-time with pause would have helped this game, but asking people to do this absurd juggling act of managing up to five characters with four unique abilities and trying to pull of crap on people who always have overlapping cones of vision so that if you're one microsecond off your whole idea goes to crap and then you might as well reload because the game's banking on you never getting caught. The character animations are janky and unresponsive, and if you're hitting quick-save and quick-load more than any other hotkey there's a problem. I expected a lot more tactics out of it than actually being a very heavy on the golden path, or failing that better controls.
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